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    Crossfire 2.0

    Crossfire continues the epic adventures of Edison Trent. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen.
  • ...

    Crossfire 2.0

    Crossfire continues the epic adventures of Edison Trent. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen.
  • ...

    Crossfire 2.0

    Crossfire continues the epic adventures of Edison Trent. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen.
  • ...

    Crossfire 2.0

    Crossfire continues the epic adventures of Edison Trent. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen.
  • ...

    Crossfire 2.0

    Crossfire continues the epic adventures of Edison Trent. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen.
  • The Battle for Sol.
    This new singleplayer story mission is one of the most important events of the new Crossfire story campaign.
  • Trent and Juni on a diplomatic mission escorted by Order fighters. This is part of the new Crossfire story campaign.
  • A brilliant view over Planet Lost Paradise. This part of the Crossfire story also has been included into our new campaign.
  • The Battle for X-3043.
    This is how everything started, the first event of the Crossfire storyline which had major impact on the future of Sirius.
  • Mining operations belong to the many new features of the new Crossfire Mod. Mining ships with special mining lasers harvest giant asteroids in all known sectors of the galaxy.

Crossfire 2.0
Change Log

 
  • dynamic sun concept added
  • sun textures improved
  • 28 new effects added
  • improvements to effect textures
  • planet texture fixes (~170 planet types)
  • converting all cmp planets to sph
  • various fixes on ships (loadouts + hardpoints)
  • market balances done
  • container market slightly changed
  • char limitation set back to normal
  • salin cockpit fix
  • ship icon updates
  • updates to equipment mass
  • atmosphere burn effect updated
  • rebuild of the lost paradise planetary docking
  • asteroid billboard texture updates
  • infocard map updates
  • intro screen update
  • version changes
  • shipclass fixes
  • encounter fixes in altair
  • minor stability fixes to the CF storyline
  • mission design changed
    -> higher payment
    -> higher difficutly on high level missions
    -> high level solar missions introduced
  • missions on all based checked and updated
  • mission zones on all systems updated
  • station textures changed
  • mission zones removed from mine fields
  • saturn ring improvement
  • asteroid field clipping fixed
  • 10 new music tracks added (including new ambients for the different kinds of zones)
  • 1417 comments removed from the systems
  • 8 zone particles edited
  • difficulty scale moved to the general options
  • additional audio options added
  • additional performance options added
  • option menu items re-arranged
  • Nebulas retextured
  • miner zones added
  • lifter zones added
  • abandoned mining station added to far point
  • manufacturing platforms added to far point
  • area encounter bug fixed
  • hitpoints of cap ship shields raised and set to non-lootable
  • mass bug fixed
  • Arena music dimmed
  • deadalus gate flipped in order to show towards the station and tradelanes
  • various fixes on zone orientations
  • amount of mega roids tripled on 178 zones
  • midpoint rift asteroid hit detection fixed
  • 16 false “harmful gases” reports removed
  • 513 zones edited for ambient settings
  • 556 asteroid fields improved (depth)
  • modular station concept added -> 19 modules
  • 76 starspheres recreated (high-res)
  • 109 planets recreated (high-res)
  • 36 new weapons for CF solars
  • 85 new solar loadouts added
  • Difficulty increase for solars in CF systems
  • Difficulty increase for solars on high level solar missions
  • false positive AV report fixed
  • Azan sur fixed
  • Coalition Sabre sur fixed
  • Saracen sur fixed
  • Mission vendor retextured
  • explosion damage fix
  • coalition com helmets added
  • minor improvements on the FLMM scripts
  • 5 new encounter types added
  • ship classes fixed
  • Nebula effects improved
  • smoke effects improved
  • sensor echo fixed
  • Armored transporter docking bug fixed
  • Kamov hardpoints fixed
  • Tempest fixed
  • Vigilant fixed
  • Seahorse fixed
  • Rapier fixed
  • Cayman fixed
  • Apophis fixed
  • Nighthawk fixed
  • Ragnarok docking bug fixed
  • Shamal fixed
  • Nike fixed
  • fluid space texture improved
  • hyperspace rebuild
  • 48 new moon types added
  • mouse cursors updated
  • restart.fl renamed to CFstart.fl to avoid crashes with incompatible savegames
  • uberstation added -> Freeport 11 model
  • scanner ranges adjusted
  • +260 Moons added
  • Coalition wrecks added
  • Coalition depots added
  • DK depots added
  • DK weapon platforms added
  • Coalition weapon platforms added
  • DK buoys added
  • Coalition buoys added
  • Coalition gas miners added
  • Coalition manufacturing platforms added
  • Coalition holographic docking ring recreated
  • Coalition mooring fixture recreated
  • Coalition Solar Plants added
  • Coalition Communication Satellites added
  • Coalition Wreck models improved/added
  • Sovetskaya planetary ring added
  • Sovetskaya asteroid fields added
  • Patrol Paths added in Sirius (CF), Coalition space, DK space (inner core) and alien space (inner core)
  • Rule billboard improved
  • Nomad Gate glow improved
  • ASF Station added
  • CSF Station added
  • Freeport 11 added
  • Coalition bar music tracks added
  • Various texture fixes on coalition bases
  • 2 Wirescreen options added to FLMM -> to improve a few menu elements
  • Additional FOV variables added to the camera options
  • F1 block for MP only
  • Clan base modules added
  • Hook:
    • Clan Information System
    • Clan Bases
    • Tax/Fine System
    • Improvements (has to be tested) on Kills from players across several systems
    • Rename feature for clan leaders
    • Fix for license detection on chars
    • Cloaking reworked to probably avoid that players remain cloaked for others
    • Help reworked
    • Anti Cheat improved
    • Consider Players account balance for tax/fine/kills reward
    • Improved Server Load for several features like Server Information System and CES system
  • Griffin replaced
  • Cerberus replaced
  • Drizzt replaced
  • Elite Defender replaced
  • Elder replaced
  • Eliminator replaced
  • Enfilade replaced
  • Geko replaced
  • Guardian replaced
  • Gunstar replaced
  • Hermes replaced
  • F-180 Hornet Mark II replaced
  • Hydra Mk III replaced
  • King Tiger replaced
  • Iteron Battleship replaced
  • Marauder replaced
  • Midnight Hammer replaced
  • Mirage-X replaced
  • Murphy replaced
  • Nexus replaced
  • Phantom replaced
  • Rage Bringer replaced
  • Raptor replaced
  • Redemption replaced
  • Seething Fury replaced
  • SF18 Arrow replaced
  • Shifter replaced
  • Silverfish replaced
  • Shooting Star replaced
  • Starskipper replaced
  • Stinger replaced
  • Thunder replaced
  • Troop Carrier replaced
  • V-Fighter replaced
  • ZX14 Protector replaced
  • A-9fx Hunter replaced
  • Angel Wing replaced
  • APC Freighter replaced
  • Bowin replaced
  • Cobra replaced
  • Fury replaced
  • Abraxas replaced
  • Devastator replaced
  • Dark Angel replaced
  • Devil replaced
  • Devilray replaced
  • Dolphin replaced
  • Borealis added
  • Equinox added
  • Quasar added
  • Luna Rising added
  • Headlight hardpoint fixes done on +50 ships
  • Coalition luxury liner added
  • Nomad Reaper added
  • Nomad breeder added
  • Nomad construction facility added
  • Reaper retextured and moved from Coalition to Alliance (where it originally belongs to)
  • 359 market icons reworked (a few new icons included)
  • Serafina resized
  • Waterford infocard updated
  • Volume of capital ship engines reduced
  • Durability of capital ship engines improved
  • Durability of capital ship weapons improved
  • Battleship Deliverance infocard changed
  • Order destroyer added
  • ship locations readjusted based on storyline
  • various new ship dealers added
  • Shavrov transporter added
  • Goliath transporter replaced
  • Yao removed
  • Czar Carrier added
  • Ramases Carrier added
  • Badanov fixed + retextured
  • Kurgan retextured
  • Kamov Bomber retextured
  • Kresta fixed
  • Krelow fixed
  • Kozlow fixed
  • Scimitar improved
  • Coalition Cap ship turrets replaced
  • possibility to disable new sun effects added to the “high quality effects” FLMM option
  • dynamic license display added
  • option to disable license icons added
  • battleship turrets rebalanced
  • Maco fighter added
  • Sun IDs fixed
  • Pygar shipdealer fixed
  • poly flipping range adjusted
  • group mine plugin added
  • light settings of all CF systems adjusted
  • plugin configurations improved
  • missing market icons included
  • cloud layers added to some planets
  • license bug on repair ship fixed
  • random jumps synchronized
  • nav maps removed from certain systems
  • encounters around Coalition Rogue bases improved
  • Coalition cap ships removed from asteroid fields
  • Reputation changed for alien races
  • spawn points in DK Altair systems secured
  • npc spawn crash but fixed
  • ingame credits updated
  • Seltos blackhole improved
  • team npcs added
  • Cube Arena replaced with Hive System
  • Custodian System improved
  • X-3043 System improved
  • Tarsus System improved
  • Vega System improved
  • Telosis System improved
  • Daedalus System improved
  • Helios System improved
  • Seltos System improved
  • Neophobos System improved
  • Vespus System improved
  • Regalis System improved
  • Casius System improved
  • Freeport 7 System improved
  • Arena System improved
  • Wheel of Sirius System improved
  • Nephele System improved
  • Enyo System improved
  • Enigma System improved
  • Sekar System improved
  • Death Valley System improved
  • Hiruga System improved
  • Hyperion System improved
  • Sol System improved
  • Inner Cloud System improved
  • The Corridor System improved
  • Far Point System improved
  • Sea of Shadows System improved
  • Oasis System improved
  • Midpoint Rift System improved
  • Wanderer’s Pont System improved
  • Quantos System improved
  • Purian Lake System improved
  • Styx System improved
  • Coloseum System improved
  • Tomsk System improved
  • Sovetskaya System improved
  • Yakutsk System improved
  • Vorkuta System improved
  • Mandar System improved
  • Gurm System improved
  • Gladius System improved
  • Kandiris System improved
  • Hieron improved
  • Jokusuka improved
  • Spica improved
  • Pretoria improved
  • Tonga improved
  • Scotia improved
  • Menton improved
  • Lemnos improved
  • Mitra improved
  • Mira Ceti improved
  • Ptah improved
  • Lost Paradise improved
  • Planet Lost Paradise improved
  • Unknown 3 improved
  • Unknown 4 improved
  • Unknown 5 improved
  • Venn System improved
  • Jormdar System improved
  • Celldra System improved
  • Sadurn System improved
  • Pyrddra System improved
  • Mepther System improved
  • Ryssk System improved
  • Weth System improved
  • Rhuntath System improved
  • Loret System improved
  • Zhiklor System improved
  • Whyr System improved
  • Lenas System improved
  • Dras System improved
  • Minnck System improved
  • Bimia System improved
  • Timath System improved
  • Lintkin System improved
  • Sorror System improved
  • Trawtai System improved
  • Phanchdar System improved
  • Relenth System improved
  • Crallard System improved
  • Gagarin System improved
  • Kalinin System improved
  • Guangdong System improved
  • New Mekka System improved
  • Er Riad System improved
  • Nedjef System improved
  • Meschhed System improved
  • Inner core system improved
  • New Hongkong system improved
  • New Beijing system improved
  • Dervon System improved
  • Assris system improved
  • Kinak system improved
  • Keltur system improved
  • Belay system improved
  • Banysia system improved
  • white texture bug on low performance settings fixed
  • 155 nebula layouts improved
  • bases interior retextured
  • All solar and capital ship LODs checked and adjusted to guarantee 100% seamless appearance
  • sun effects during tradelane travel improved

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